23 April 2024: I wasn't expect this much plot in Dungeon Meshi
I watched nearly a full cours of dead-sister-recovery efforts before realizing Dungeon Meshi (Delicious in Dungeon) wasn't merely going to be about eating monsters. There's actually a plot, and it involves more than recovering dead sisters. I dunno, I guess I didn't really think about it and sort of assumed the source manga ran for 14 volumes concentrating nearly entirely on convincing a recalcitrant triangular elf to sample variations on the fantasy campaign equivalent of redneck dwarven roadkill cuisine.
As it turns out, in addition to getting a dead sister out of dragon storage, there are also plot lines about the dungeon's mastermind, the controversial use of forbidden magic, and some yet-unrevealed questions related to new characters. I'm not sure what to think about the influx of new characters, actually. After 16 episodes, I feel as if there's still a lot I don't know about the original core cast.
Is getting more plot a good thing? For me specifically, I suppose it is. I've never been a big fan of cooking shows, so I've only regarded the culinary focus of the series so far as being mildly interesting at best. I was mostly watching because I enjoy Studio Trigger and its signature stylistic flourishes. It's also accurate to recognize I enjoy Marcille too, even if she is triangular.