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Blog Archives:
Kongou sure knows how to make an entrance.
Everything I know about Kantai Collection (also known as Kancolle) comes from secondary sources. Specifically, I have absolutely zero first-hand knowledge of the popular game. Of what I do know, I gleaned probably eight percent from anime heads on The Twitter, various bloggers, and IRC drones. The remaining 92% I learned from hydrodynamic fan art. Some of these illustrations, no doubt, potentially promote misleading characteristics of various Kantai Collection boats, if not the franchise as a whole.
Apparently nobody has had the heart to tell Shimakaze
that she mistook a shampoo hat for a skirt.
Through the first four episodes, it's apparent some knowledge and enthusiasm for the game is necessary in order to fully appreciate the Kantai Collection anime. The show is wall-to-wall cameos clearly intended to stoke ardent fans of underappreciated boat girls. The characters also occasionally holler non sequiturs that are obviously catchphrases from the game's voiced components. Some of the game mechanics also found their way into the show despite not making a whole lot of sense from a narrative standpoint. Still, the project seems well done and there's a palpable sense of affection that comes across so that I at least feel as if people in the shipyard care about the fleet.
Posted in Games, Kantai Collection | Tags: Built for Sin, Fan Service, Games, Mecha Musume, Season Introduction, Video Games, war, War Is All Hell, Winter 2015 | Permanent Link
Nice couch.
The first cour of Fate/stay night: Unlimited Blade Works is quite good despite all the problems in its source material. This is a testament to ufotable's deft execution, because that source material is sufficiently flawed that it could easily turn into a train wreck in less capable hands. The mythology behind the Holy Grail War is so preposterous that it seems more appropriate for any Fate/stay night adaptation to play it safe and simply be a straight-up farce like Carnival Phantasm. It's a credit to ufotable that I don't spend every moment of every episode asking perfectly reasonable questions such as, "Why hasn't Berserker killed them yet? Why isn't he killing them now?"
Saber could use some coaching.
The first cour of Fate/stay night: Unlimited Blade Works legitimately is good, though. The action sequences are exceptionally well done, the production values are great all around, and (most amazingly) Emiya Shirou does not come across as a shitheel. Unfortunately, this is a split-cour series, so we're going to have to wait until spring to find out what manner of CGI euphemism we'll get this time around. Who knows, maybe ufotable will actually animate the sex scene? J.C. Staff did that with Shingetsutan Tsukihime, the first anime adaptation of a TYPE-MOON game (Internet memes notwithstanding), even if it turned out that vampires don't have nipples.
Posted in Fate/stay night: Unlimited Blade Works, Shingetsutan Tsukihime | Tags: AYAKO DOCTRINE, baseball, Games, J.C. Staff, Sex, tsundere, TYPE-MOON, Ueda Kana, ufotable, Video Games | Permanent Link
Miki has pretty good hair for someone who sleeps so much.
As you might expect, THE iDOLM@STER TV anime is a bit different if you're already familiar with the characters, their songs, and the dances. The first time I watched the series, I merely had a general understanding of the franchise at best, with most of what I knew coming from (once again) the fan art or from criticisms I had heard of the "apocryphal" Xenoglossia series from years back. I'm still largely ignorant of the gameplay, but I've at least been exposed to the music, more of the fandom, and Haruhi knows how many hours of all-singing, all-dancing videos on YouTube and NicoVideo. I've also played enough Shiny Festa to know I'm pretty terrible at it.
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Posted in iDOLM@STER, THE | Tags: Games, Hair, Idols, Re-Watching, Video Games | Permanent Link
Waiting for the start of the era of hot-blooded Dreamcast nostalgia.
Truth be told, I almost dropped Ben-to after episode two, but soldiered on to figure out why Panty was in this show. It's stayed amusing longer than I thought it would, but possibly I'm biased because I'm a loyal Sega fan, and the Sega product placement has been relentless. Does is still count as product placement if nothing featured is current?
Posted in Ben-to | Tags: Autumn 2011, Product Placement, Sega, Video Games | Permanent Link
With apologies to Kero-chan from Cardcaptor Sakura and Paiway from VanDread, it's time for another KARMABURN CHECK.
This installment of KARMABURN CHECK features another anime fashion staple that needs to become more popular in the real world: The PINAFORE.
The Idolm@ster Xenoglossia Maid Troop revs Imber's engine.
So what is a pinafore, and how is it distinguished from an apron? Basically, a pinafore is different from an apron in that it is meant to be (more or less) a permanent part of an outfit, compared to an apron which is usually just worn while cooking or during NAKED APRON fantasies. Also, while an apron fastens with stringy ties, a pinafore has broad sections of cloth that wrap around one's back, usually tied into a bow. (Pedantic fashion mavens may argue here that pinafores are no more permanent than aprons and should really be pinned on instead of tied. Screw them.)
The best known pinafore these days is probably the one worn by Alice in the Disney movie Alice in Wonderland, although I don't recall if Alice originally had a pinafore in Lewis Carroll's books.
American McGee's Alice.
There's also American McGee's Alice, although that Alice's pinfore is a little...different.
Posted in Alice, CHECK, iDOLM@STER XENOGLOSSIA, iDOLM@STER, THE, PINAFORES | Tags: Giant Robots, Video Games | Permanent Link
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