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Dated 22 July 2011: There are too many mahou shoujo in Pretty Cure All Stars DX3

Cure Black, Shiny Luminous, Cure Mint, Cure White, and Cure Rouge
Here we go again.

If the first Pretty Cure All Stars Deluxe movie was the home run derby, and Pretty Cure All Stars DX2 the all star game, then Pretty Cure All Stars DX3 is the benches-clearing brawl. There are simply too many Cures (and Not Cures) for one movie. 21 by Nozomi's reckoning, which is surprisingly accurate, given that Nozomi only has 10 fingers. (Three Max Heart characters, two Splash Star characters, six Yes! characters, four Fresh characters, four Heartcatch characters, and two Suite characters. This total excludes Kaoru and Michiru (who appear, but get shafted from the movie once again, relegated to gawking from the peanut gallery with Bunbee), Cure Flower (who also has a cameo), and the Suite Precure characters Cure Muse, Cure Beat, and Cure [SPOILERS] who had not been introduced yet when the movie was released.

Cure Rouge, Cure Moonlight, and Milky Rose
One of these is not like the others.

As a result of this massive cast list, All Stars DX3 is not as good as the previous two Pretty Cure All Stars movies. Most people seem to like the first movie the best. I'm not sure if I do or not, but I do believe DX2 had a better narrative. Despite only being 70 minutes in length like the two previous movies, DX3 seemed too long even though it split a lot of this time switching among four separate settings.

Cure Rhythm and Cure Egret
Get Cure Egret to show you how to stick a landing
before the next movie, Cure Rhythm.

Dividing the Cures up into teams was a good (and necessary) idea, but not entirely effective. Really, what Toei should have done—and what it needs to do if Toei intends to make more All Stars movies in the future—is select a small handful of characters for the movie and focus exclusively on them. Whether this means All Stars DX4 (Pretty Cure Team Up 1?) will feature only the Splash Star and Fresh Cures, for example, or possibly only feature the "leader" main character Cures, I can't say, but it would make for a better movie despite the risk of disappointing fans of the omitted Cures who may have to wait who-knows-how-long before they get their turn. The team-up idea is basically what DX3 does by dividing the characters into multiple camps, but by making time for all of them it really made time for none of them.

Cure Dream
Guess what happens to people who don't get
out of Cure Dream's way. Go on. Guess.

Probably the greatest casualty of this megas crowded movie is, unlike the two previous installments, I am unable to identify the most telegenic attack. At least there is no clear winner. If pressed, I'd have to nominate either the scene where Cure Dream does that thing where two people exchange blows while leaping past each other and the winner refuses to turn around until the loser falls, or the one where she plows through a giant pile of grunt suits, with an honorable mention for the MARBLE SCREW MAX that Cure Black and Cure White execute while in midair. Speaking of which, I noticed the Cures that are able to fly conveniently forgot about this ability when it would have quickly resolved their predicaments. Eh, wouldn't be the first time.

Dated 4 July 2011: Strike Witches side arms

Charlotte Yeager
Shields. Shiiieeelllldddssss!

It kinda bugs me that when Charlotte Yeager's BAR jammed she (1) didn't make any attempt to clear the malfunction, and (2) didn't have a side arm. Okay, sure, a real-world .45ACP would be useless during an air battle, but Yeager still could have drawn a Colt 1911 in that situation. I'm pretty sure they're all using magic weapons anyway—at a minimum, ones with unlimited ammo and barrels that don't overheat.

Update: ani-nouto adds...

Most of the shooting was rather magical, but in the beginning of the original GONZO SW we saw Sakamoto's gun overheating (just so that she could switch to sword).

Dated 23 February 2011: Sometime I worry IS: Infinite Stratos isn't really trying

Ichika and Charles
Look on the bright side. Tea brewed that hot probably would have tasted terrible.

Just so you know, the closet transvestite in Infinite Stratos is basically the least convincing boy in the history of anime. And I'm not just saying that because Ichika's harem runs so deep that you can assume any character in a five-episode radius around him is female—even ones that are able to hide their breasts in Flatspace while in "disguise." Also, while I do like dere Yukana, I'm a little disappointed every girl in the school appears to be kinda unintelligent. Maybe it's because the school is filled with the anime science fiction equivalent of dumb jocks.

Dated 7 February 2011: Why didn't someone tell me Broken Blade had giant robots? (Break Blade, whatever)

Square gun barrel
Seriously, though, square gun barrels are a terrible idea.

I basically had no idea what Broken Blade was about until I saw this post. Turns out it's pretty good so far. I like how it attempts to treat giant robot battles in a serious way. It's obvious they put a lot of thought into what could work in this magic-quartz universe. However, I do have some problems with these very same tactics precisely because the show adopts a serious tone.

Small arms against giant robots
Small arms against giant robots? Also a terrible idea.

First, what is the point of having light infantry engage these giant robots with small arms? Since there's no magic-quartz equivalent of an anti-tank weapon in their arsenal, they're only there to get fucked up. Second, I have some difficulty believing this society's reliance on magic quartz led to a near complete abandonment of other forms of science and technology, even when they would directly improve the magic quartz versions.

Soldiers and golems line the wall
I guess they don't have crew-served weapons either.

For example, no rifled barrels? I guess square (rectangular prism) projectiles are probably easier to create and store, but man, you guys could be doing so much better. Also, nobody has figured out how to make an equivalent to artillery? Those thick city walls are nice and all, but pretty ineffective if someone just lobs projectiles over them from a few miles away. I am nitpicking, but these are some pretty egregious shortcomings, even if this is a military that places generals in charge of squad-sized elements. It's not as if I'm complaining about the lack of ISR assets or air power in general, even though someone could probably develop the quartz equivalent of a Strike Witch if they put some effort into it.

Dated 4 August 2010: Strike Witches 2 is better than ever

Barkhorn
Barkhorn is awesome because she's always serious.

After re-watching the first season of Strike Witches while waiting for more episodes of Strike Witches 2, I've concluded that the sequel surpasses the original—at least through the latest four episodes. The real problem with the first season of Strike Witches is the show takes a tremendous dive during the final third of the show. The instant Wilcke pulls out that pistol the show effectively gets shot out of the sky and goes down in flames. The final three episodes of the last DVD were especially bad.

Yeager and Barkhorn
I love it when Barkhorn calls Yeager "Liberion."

Season two, on the other hand, returns to the elements that made the first season enjoyable. I am in favor of a retcon that wipes the "plot" episodes of the last season, merging the rest of what's left into a single continuous arc. True, in some respects the second season has been too much like the first season. For example, the recent episode about Karlsland's experimental striker unit evoked many of the same elements found in Charlotte Yeager's supersonic episode from the first season. But c'mon, Gertrude Barkhorn with JETS! The very idea brings a tear to my eye. So beautiful.

Yeager
The very recognizable Charlotte Yeager.

Besides, it's not all the same. There were numerous problems with the broom-training episode, but don't overlook the positive aspects it brought. First, it reminds us that the Strike Witches really are witches, as opposed to traditional magikal girls or true mecha musume. Second, it brought Perrine-H. Clostermann into the Lynette Bishop and Yoshika Miyafuji clique. Gallia's haughty witch was a bit of an outcast the first season, so it's nice to see her with friends this time around. It's easy to forget she's also one of the younger members of the wing.

Yoshika and Ursula
Hopefully Ursula isn't a complete slob like her sister.

Minor changes are the keys to success here. All too often sequels seem all too eager to screw up a good thing by making it bigger and better. Cameo appearance by Ursula Hartmann aside, I'm really glad Strike Witches 2 has not fallen to the temptation to overload the show with more and more witches. There's no question Strike Witches 2 could still crash and burn, but as long as it stays the course, I'm content to let this war go on as long as it has to.

Dated 16 July 2010: Strike Witches II and its new Mio

Sakamoto
SAKAMOTO THE WHITE.

I'm opposed to changing voice actors as a matter of principle, and I still lament the absence of Chiba Saeko (one of my favorites) from the Strike Witches sequel, but I have to admit Seto Saori is doing a good job through at least the first two episodes.

Dated 13 December 2009: Slowly watching Futari wa Precure Splash Star

Cure Bloom and Cure Egret
Cure Bloom and Cure Egret discover new powers.

Futari wa Precure Slash Star is the redheaded stepchild of the Pretty Cure franchise. It "only" ran for one 49-episode season whereas the original and the Precure 5 series each had about 100 episodes. (It looks like Fresh Pretty Cure will join Splash Star after its current run; it is already due for replacement by Heartcatch Precure.) Because of its close similarities to the original series, Splash Star is often regarded as a ripoff.

Mai and Saki
Mai and Saki get along better than Honoka and Nagisa did at first.

However, after giving Splash Star a chance, I am prepared to suggest its similarities to the original series are more evolutionary than derivative. Obviously Toei realized it was giving Splash Star very similar elements to the original Futari wa Pretty Cure. While these parallels were likely motivated by conservative financial considerations, they aren't direct copies. For example, the Splash Star fighting styles are noticeably softer, with many more circular sweeps and flourishes than straight linear strikes. As a result, Splash Star might have some of the prettiest fights in the Pretty Cure franchise.

Mai and Flappy
Mai has an observatory dome and telescope on her house.
I hope that doesn't violate local zoning codes.

Each season of Pretty Cure seems to have more beam spamming than the one before it. Yes! Precure 5 GoGo! is famous for it. But back when it was still okay for musclebound goons to punch 14-year-old girls in the face, Cure Black and Cure White in Futari wa Pretty Cure, the first and most openly violent series of the franchise, spent quite a lot of time trading blows with humanoid opponents. This is a far cry from the current series, Fresh Pretty Cure, which has foregone hand-to-hand combat almost entirely; the Labyrinth goons are almost always content to monsterize some random nearby object to do all their fighting for them.

Cure Egret
Beam spamming is for losers, Kira.

Because of this progression, Splash Star occupies a nexus of sorts between the two styles, combining the two forms to mix flowers and sparkles with kicks in the gut and energy beams blasting down from the sky. It's a good combination, and had I watched Splash Star before, I would not have been surprised Cure Bloom and Cure Egret had the most telegenic attack of the first Pretty Cure All Stars DX movie.

Cure Egret and Cure Bloom
I can see my house from here.

Admittedly, I've not seen enough Splash Star to conclusively determine whether or not the criticisms levied against the show are wholly unjustified or not. However, from my initial impressions, it seems very likely a lot of potential viewers simply dismissed the show out of hand (as I originally did) without giving it a chance. So far, these aren't ripoffs—they're the sincerest form of flattery, and they don't prevent me from declaring Futari wa Precure Splash Star the most underrated title in the Pretty Cure franchise.

Dated 24 July 2009: Things you'll find during the hottest two minutes of the Pretty Cure All Stars DX movie

Cure Peach
Love gets excited when she talks, okay.

Between minutes 58 to 60 in the Pretty Cure All Stars DX movie, you'll find wall-to-wall mahou shoujo beatdowns. It also starts off with Love doing that thing she does where the longer she talks, the faster and louder she gets.

Cure White, Cure Peach, and Milky Rose
Nice of you to join the fight, Peach-han.

Cure Peach also does a rather simian run for no reason, but it looks cool. Actually, it's probably to keep her enormous hair from dominating the screen entirely.

Cure Black, Shiny Luminous, and Cure White
Max Heart is here to eat takoyaki and kick ass.
And they're all out of takoyaki.

The Max Heart crew doesn't save anyone's ass during these two minutes. They already bailed out all the rest of the Cures earlier in the movie. Well, not the Fresh Cures; they were too busy being incapacitated to need saving.

Cure Rouge, Cure Aqua, Shiny Luminous, and Cure Mint.
Cure Rouge, Cure Aqua, and Cure Mint need to learn to spread out more.

I lied. Shiny Luminous totally bails out Cure Rouge, Cure Aqua, and Cure Mint from the Yes! Pretty Cure 5 Go Go! team.

Cure Black and Cure White
A signature move of the original Cures.

You'll also find that signature wall-stick move of the original Cures with all the flips. I'm still pissed they eliminated and then retconned out Cure Black's superfluous flip after she sticks, just so you know.

Cure Aqua
Cure Aqua gets to attack without reciting extended incantations.

You'll also find a lot of beam spamming by the Yes! Pretty Cure 5 Go Go! team. At least they get to whip that shit out in real time during the movie.

Cure Pine, Cure Peach, and Cure Berry
Your flying attacks are unsynchronized, rookies. UNSAT. Try it again.

The Fresh Cures also finally get into the act after spending most of the movie imprisoned in the La Brea Tar Pits.

Cure Black and Cure White
Never mind. Cure Black and Cure White have got this.

The Pretty Cure All Stars DX movie didn't do too much with the experienced Cures overshadowing the newer Cures, but it's there. There is one extended sequence when the Fresh Cures see all the other Cures in battle costumes for the first time. Appropriately, the rookie Cures are completely awestruck.

Cure Egret and Cure Bloom
Airborne Cure, Airborne Cure, where have you been?

Taking me completely by surprise, the two most telegenic of all Cure attacks in the movie belong to my least favorite Cures. Easily taking the top spot is the high altitude synchronized drop the much maligned Splash Star Cures execute just to show off. I might have to reconsider the possibility that what I originally assumed to be blatant ripoffs of the original duo are, in fact, actually re-imagined imitators in the flattery-type vein. Too soon to be an homage, but perhaps embodying the same spirit. I might have to watch Splash Star after all.

Cure Lemonade
That's not lemonade.

Probably the second-best looking attack is the one where Cure Lemonade Spider-Mans the dog shit out of the Big Bad. I didn't know she had it in her. And there you go. Two solid minutes of hard core wall-to-wall ass kickings in a 70-minute movie that's 90 percent ass kickings anyway.

Milky Rose
Milky Rose is a one-shot wonder.

Oh, I forgot to add that Milky Rose's big contribution to this fight is also really showy. I'm not entirely sure what to make of Milky Rose. She's actually one of the annoying mascots just transformed into a human dekochin ojousama form. My initial impression is she must think she's better than the other familiars. Why wasn't she at that meeting with the rest of the mascots? Even Coco and Nuts were there. Too good for staff huddles, eh?

All the mascots except Milk and that mailbox thing I guess.
If you all know each other, why didn't your Cures ever team up before?

To be fair, being at that staff meeting would drive me insane too. ALL the Pretty Cure mascots in one place at one time yammering back and forth at each other? Uh, no thanks. I will take your free rainbow flashlight, though.

Cure Rouge
Cure Rouge gets loose.

So what about the other 68 minutes of the Pretty Cure All Stars DX movie? Not bad, but pity it couldn't have been longer. I guess you can't really have a kids movie run too long, but were little girls even the movie's real target audience? I'm thinking that's the demographic that went to the theaters, but most of the movie is heavy on the fight scenes, even for Precure.

Milky Rose, Cure Mint, and Cure Aqua
The sky is falling, Cures. And, uh, you too.

I noticed similarities in the Pretty Cure All Stars DX movie to the climatic battles in My-Otome to tell you the truth, but All Stars DX outperforms My-Otome in mahou shoujo beat downs by a mile. These girls make the welkin ring.

Cure Black and Cure White
Does this count as fan service? I know there's an armpit
fetish. How about the back of the knee?

Overall, Pretty Cure All Stars DX is Pretty Satisfying. It hits about all the notes you might reasonably expect, including making the Max Heart and Splash Star Cures more capable than the Yes! Pretty Cure 5 Go Go! sentai team and the almost ineffectual rookie Fresh trio. All Stars DX obviously takes place early in the Fresh timeline—before they could dance, even. If there's another All Stars movie (and I'm betting there will be, as long as Precure remains a cash cow), I wonder how the inclusion of Cure Passion will change up this dynamic?